The WHO has identified very low adherence to therapy, plus huge unmet rehabilitation need. Meanwhile, evidence increasingly suggests that gamification can drive adherence through enhanced flow experience and greater engagement. This webinar will discuss gamification within the context of rehab and demonstrate how it may improve client engagement and adherence to home programmes. Objective grip strength testing and grip strength as a biomarker will also be discussed.
RCOT Webinar Series
Hand and distal upper limb training within a gamification framework to enhance client engagement and adherence for home-based rehabilitation.
The webinar will provide:
- Occupational therapists with the foundations of how to provide and track digital home-based hand and distal upper limb training programmes, using the GripAble device/app.
- Occupational therapists with key concepts around gamification within the context of rehabilitation, and how this might improve client engagement and adherence to home-based upper limb training.
- Occupational therapists with the foundations of how to measure and track grip strength and movement within a digital platform.
Registration will open soon
Samantha Hyde
Customer Engagement Manager
GripAble
Samantha is an occupational therapist with strong clinical expertise across both neuro and paediatrics, with a focus on the upper limb. Sam has held clinical leadership positions in the NHS, local authorities, charities, community-based paediatric teams and in SEN school settings.